I didn't actually do much development for Bad Things this week, instead I was focused on finishing up at Intel, and then there was the iamagamer.ca game jam this weekend. Along with two other people, I produced a game in 48 hours. The link to download it is here http://jam.iamagamer.ca/submissions/53-blood , though I'll probably put up a download on this blog on an 'other projects' page. Blood! The topic was "Strong female protagonist", and my first idea was to take the concept literally and make a game about a female body builder. After some discussion among my friends, I decided to pitch a game about bleeding. One person put their name on it (someone I knew already), then I put my name on it, and we got a third person. Luckily for us, none of us had ever done a game jam before, and I was the only one with game development experience. We settled on an action platformer where your blood is both your life and your ability to attack. Each weapon or sp
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