BOSSMODE and Particle Shadow Maps

Hello brothers and sisters, I bring you news of video games. BUT FIRST! The particle shadow maps must be seen.


This video is long, but it is not required to watch the whole thing.

ok. time for 


BOSSMODE is a game that is all boss fights. It's also networked multiplayer. I'm trying to make a game that is a cross between raiding in WoW and Shadow of the Colossus. You move around by applying a torque to a cube. And when you shoot microcube death primitives, it also applies a force back to you. Use this to your advantage. The engine is basically done so now it's on to ~content~. Which is boss fights. Which is allllll self contained game design. isn't this great?

is this awesome y/n?


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